Le Pertti's Game dev & Gaming Corner

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Screenshot Sunday: Red Dead Redemption

For being last gen game, it still looks like one of the most beautiful games I've ever played.

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Blog Engine 1.1

So I added some features to the blog.

  • Video upload support
  • Video embed support (YouTube)
  • Caption support for both images and videos
  • Backend fixes
  • Visual fixes

Still need a good name for my blog engine!

Steam Awards 2024

This years Steam Awards voting is done!

I mean, it's picross, on the deck!
I mean, it's picross, on the deck!

Blog Engine

So I finally finished the first version of my blog engine! It's pretty simple thus far. But some features it has.

  • A blog feed sorted by date.
  • Ability to have pictures for posts and be able to view them.
  • A section to show what one is playing, by either a scrolling text or a cover photo of the game.
  • Ability to add pages and be able to add them to navigation.
  • Admin section where one add posts and pages, ability edit both. Change settings for site, like title, header.

Many more features I want to add, while keeping the old school web feel. Ill keep you updated on progress!

Playstation 5 Pro

Not much to say other than I finally got my hands on the PS5 pro!

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20 Year Anniversary

Not only does Half-Life 2 have its 20th anniversary, but so does my Steam account! I did creat it on the launch day of Half-Life 2.

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Paris Games Week 2024

Visited Paris Games Week this weekend and it was nice as always. Tried to play the new Pirate Yakuza but was little disappoiunted that the demo didnt have the ship battle available. Something I noticed with the event was the Sony didnt have much of a presence, they were only there with Astrobot, was expecting them to actually have own booth with the PS5 Pro. Xbox had much bigger presence and seemed to push Gamepass quite a bit, so that was nice to see. Overall the year felt little light.

Me and the doom guy
Me and the doom guy

Building Own Blog

I've been using wordpress and building my websites with it for a long time now. But with everything going on with them I felt that I don't feel like using them anymore. So it was a good time to start thinking about what I want out of my website. First I do want it to feel very human, as a contrast to all AI and bot stuff that is so big part of the internet now. I also wanted to do something with the Fediverse. So I will try and build my own blog engine that is clean, simple and somehow is part of the fediverse. Stay tuned for progress updates! My site as it is now is the first step.:)

Trying to decide between 2D and 3D for my game

Until this point Ive been experimenting with both 2D and 3D and have now kind of an idea how I would do both. Now I just have to decide which way I would actually make my game. Let's reflect a little bit.

3D:
+ Slight easier to make overall.
+ Maybe bigger audience?
+ Game foundation can be used to much more game types.

Fine detail much much harder to make time wise. Very complex to get started with. Need better hardware to really get going.

2D:
+ Much faster to make fine detail.
+ Very cozy to work with pixel art.
+ Could be unique selling point and niche audience.
+ Less requirements for fine detail.

Limited appeal maybe? Much harder to get art to the standards of the market. Much more competition with other pixel art Indies.

Overall feels like 2D is much more managable and doable but also I could just be ignorant. Like I want to make Paris as a backdrop, in 3D I can use openstreetdata but in 2D I have to draw it all. But in 3D I still need to make the fine detail which will probable take much more time than drawing it all. BUT once I have the map in 3D I can use it from very different kinds of games. In a way I can't in 2D.

Blog Post 1: My First Post!

Welcome! So I decided to nuke my wordpress blog and just make a new simple website. Still trying to figure out just how this is going to take shape. While this is the first post I make on this new site, I will probably add older posts from my old blog.

Stay tuned for more updates!